Author Topic: Slower LFO  (Read 435 times)

Yan

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Slower LFO
« on: February 17, 2019, 11:21:15 AM »
Hi!

I was wondering if there is a way to have slower LFO than 0,1herz cycle, and without syncing to an external clock?
0,10 herz is a 10 seconds time laps, and i find it a bit quick for slow evolving texture that Modulation Matrix could achieve.
Is there something i'm missing in the settings?

Xavier

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Re: Slower LFO
« Reply #1 on: February 17, 2019, 05:26:50 PM »

Hi,

Not sure why you say slowest LFO is 0.1Hz.
Actually it's 0.01 which is a 100 seconds period.
Did i correctly understand your question ?

Xavier

Xavier

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Re: Slower LFO
« Reply #2 on: February 20, 2019, 03:49:51 PM »
OK i got what you meant.
The limit is the PC/mac editor display.
You can change the value on your preen directly, or click on the field in the PC/mac editor and enter 0,01. Even if the editor shows "0.0" it should work.

Yan

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Re: Slower LFO
« Reply #3 on: February 20, 2019, 08:11:28 PM »
Oh thanks! You are right, i'm programming sounds on the editor and I didn't checked on the unit screen. 100 seconds is great.

Is there a technical reason that the editor can't produce and send double decimal values for this particular setting?

Xavier

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Re: Slower LFO
« Reply #4 on: February 20, 2019, 09:02:38 PM »
Oh thanks! You are right, i'm programming sounds on the editor and I didn't checked on the unit screen. 100 seconds is great.
Is there a technical reason that the editor can't produce and send double decimal values for this particular setting?

No reason.
A programmer error  ;)