Hi Xavier,
According to one of the comments on musicdsp.org, I changed the first coefficient to 3.11044e-06 from 8.11044e-06. Although I think you are correct about it being rounded to zero.
I also put the coefficients in the case, as well as the:    
static double memory[10]={0,0,0,0,0,0,0,0,0,0};
Also, I did this exactly as was in the original:
      memory[9]= memory[8];
      memory[8]= memory[7];
      memory[7]= memory[6];
      memory[6]= memory[5];
      memory[5]= memory[4];
      memory[4]= memory[3];
      memory[3]= memory[2];
      memory[2]= memory[1];   
      memory[1]= memory[0];
      memory[0]=(double) localV;
then a:
                localv0L = localV;
I am not sure it is the correct sound I get, but I definitely get sound.