Hi Xavier,
According to one of the comments on musicdsp.org, I changed the first coefficient to 3.11044e-06 from 8.11044e-06. Although I think you are correct about it being rounded to zero.
I also put the coefficients in the case, as well as the:
static double memory[10]={0,0,0,0,0,0,0,0,0,0};
Also, I did this exactly as was in the original:
memory[9]= memory[8];
memory[8]= memory[7];
memory[7]= memory[6];
memory[6]= memory[5];
memory[5]= memory[4];
memory[4]= memory[3];
memory[3]= memory[2];
memory[2]= memory[1];
memory[1]= memory[0];
memory[0]=(double) localV;
then a:
localv0L = localV;
I am not sure it is the correct sound I get, but I definitely get sound.