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Messages - Toltekradiation

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61
preenfm2 and preenfm3 / Re: paraphonic effects
« on: August 09, 2023, 10:50:19 AM »
Hello Xavier,

i did another little fix, about refreshing display of the envelopes after mixer loading..

these two commit are in this PR :
https://github.com/Ixox/preenfm3/pull/44

62
preenfm2 and preenfm3 / Re: paraphonic effects
« on: August 08, 2023, 11:00:58 PM »
i could reproduce the issue around the mixer loading : envelope curves were not reloaded properly.
I did a fix for this, you can test it with the attached fw.

Details of the modifications here :
https://github.com/pvig/preenfm3/commit/ddb5fac8d0b416bc3764925cc02b5dea884b4300

i'm not sure i made the best possible fix, maybe Xavier would find a better way...

63
preenfm2 and preenfm3 / Re: paraphonic effects
« on: July 31, 2023, 09:31:33 AM »
i'm far from my synths right now but will have a look at this in a week or so.
thanks for reporting.

64
preenfm2 and preenfm3 / Re: Patch sharing!
« on: July 30, 2023, 09:08:34 AM »
I second the comment about the PERCUSSION bank, you demonstrate that one can do good drums patch with the simplest algorithm !
There is good patch in others patch bank as well.

Thanks !

65
preenfm2 and preenfm3 / Re: paraphonic effects
« on: July 30, 2023, 08:45:05 AM »
ok, no one complains so i PR !

https://github.com/Ixox/preenfm3/pull/43

66
preenfm2 and preenfm3 / Re: paraphonic effects
« on: July 15, 2023, 10:22:33 AM »
as seen in another thread https://ixox.fr/forum/index.php?topic=69989.0, i did add two granular thingy, which i hope you will like.

So here is a version with various improvements :
- fine tuning of the grain fx
- some rework of the flanger
- better bass handling for the chorus
- various cpu & ram optimisation..
- much more delay & pingpong decay on maximum feedback

67
preenfm2 and preenfm3 / Re: Two suggestions, two bugs and a question
« on: July 15, 2023, 10:11:35 AM »
I don't think so, as there was no PR for mods from p3_timefx_9.
i'm going to post the latest version in the paraphonic fx thread, so we can finalize those developments.

68
preenfm2 and preenfm3 / Re: Two suggestions, two bugs and a question
« on: June 17, 2023, 05:54:01 PM »
ah ok,
i think it's much easier to do such program in your regular pc : much cpu & ram available, many tools available.

yes, try puredata, it's free and very cool.

69
preenfm2 and preenfm3 / Re: Two suggestions, two bugs and a question
« on: June 17, 2023, 02:40:09 PM »
i think it would take too much ram to be done, unless some kind of sd card streaming, but i have no idea of the feasibility.

About the Fourier transform, you're talking about some kind of resynthesis which, i guess, would need lot of ram and cpu.

I feel that we would benefit more from some sound design utilities.
If you wish to investigate that way, i can suggest some work i done about sample mimiking with fm : https://github.com/pvig/preen-mutator
it's a puredata project which aim is to analyze an audio sample to get some metrics from it, and then generate random preenfm patch, to begin with,
then try to mutate it to make it converge to the audio sample.
(inspired from https://www.jstor.org/stable/3680541)

Well, it does not work very well, it's not really better than the random patch feature of the preenfm ::)
The good thing with this approach is that it would not need more cpu usage on the preenfm.

Maybe someone can pick up this idea an try to do something out of it ?

About the current features, here is another fw version with optimizations and slightly enhanced granular fx, especially Grain2 can now be tuned to the octave.

70
preenfm2 and preenfm3 / Re: Two suggestions, two bugs and a question
« on: June 12, 2023, 07:11:03 AM »
yes, it's based on 1.0
a note about the two granular fx : when the 2nd param >=1, audio is locked in a loop, so one can record a chord and then play over it (with Mix = 0.5 for example).

71
preenfm2 and preenfm3 / Re: Two suggestions, two bugs and a question
« on: June 11, 2023, 08:08:14 PM »
you can use the readme of https://github.com/pvig/preenfm2 to get a detailed list of the fx1, which were originaly made for the preenfm2
there is some iteration on basic filters, like lp2, lp3 etc.. , not usefull to have many, i guess it was done by a newbye dsp coder entusiast !
fortunatelly, Xavier was very wise to add some code to filter that fx list on display, (they remain usable by CC selection).
Maybe it would be a good idea to clean up that list again someday :-X

About phasing, allpass are basic filter blocks for that : https://en.wikipedia.org/wiki/Phaser_%28effect%29
just use a lfo to modulate it and you're phased !



72
preenfm2 and preenfm3 / Re: preenfm3 default template?
« on: June 11, 2023, 08:58:38 AM »
yes, you can save the default Mixer with all needed parameters.

73
preenfm2 and preenfm3 / Re: Two suggestions, two bugs and a question
« on: June 11, 2023, 08:52:39 AM »
great !
it need a bit of optimisation in the granular part and maybe some enhancement ?

about the phaser effect, you already can do it in the FX1 section, with the allpass filters (Ap4 ..)

74
preenfm2 and preenfm3 / Re: Two suggestions, two bugs and a question
« on: June 10, 2023, 06:44:31 PM »
here we go  :)

delay is now a lot less lowpassed when feedback = 1

and if you want to test some new fx, there is two granular thingy...

75
preenfm2 and preenfm3 / Re: Two suggestions, two bugs and a question
« on: June 10, 2023, 12:22:58 PM »
other controls on a delay might be tone to affect the darkness of the tails to emulate an analog delay
ok, i think i understand better the request now : the delay are currently quite dark, ie lowpassed feedback, which give a quite short delay tail.
i will try to work out something about it.

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