Recent Posts

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preenfm2 and preenfm3 / key range, velocity range
« Last post by solipsvs on October 17, 2021, 11:01:53 PM »
would it be possible to allow a key range to restrict each of the 4 instruments to fade out or stop playing outside of a specified key range or velocity range?  so in essence you could build a multi layered patch that was very expressive instead of using the layers as different instruments.  in essence making the whole machine about layers of a single patch but all responding accordingly?  this would take the machine to the next level for reasonably complex patches.  i know you could use the matrix for some of this but im unaware of you can make a velocity range for a patch as easily.  it would be nice to have a higher level of layer management so the option to use it this way were available without going into detail in the matrix.  like another page after 'engine' for keyrange/velocity/fade parameters? ill totally buy you a beer or 5
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preenfm2 and preenfm3 / Re: envelope delay
« Last post by solipsvs on October 17, 2021, 07:11:27 PM »
ok i havent tried that yet.  thanks for the idea
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preenfm2 and preenfm3 / Re: envelope delay
« Last post by Xavier on October 17, 2021, 06:26:20 PM »
Each phase has a level AND time, which is more than a typical ADSR envelope.
So even if you get rid of the A to make delay you still have a regular ADSR envelope after.

EDITED : and you can even modulate the delay in the matrix (Attk target), so that you a moving delay over time.
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preenfm2 and preenfm3 / Re: envelope delay
« Last post by solipsvs on October 17, 2021, 04:57:26 PM »
then where does the attack portion of the envelope go?  i want to keep the percussive nature of the envelope intact but simply delay it.  ADSR without the A isnt the same as DADSR.  i mean im quite aware of the envelopes that are there now and how they work.
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Thank you Xavier for naming the release by my pseudo but i would like to emphasize that the reverb is the Jon Dattorro's one from the famous paper here :
https://ccrma.stanford.edu/~dattorro/EffectDesignPart1.pdf

i did not create much about it  ;)
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preenfm2 and preenfm3 / Re: [available in v1.08] global fx attempt : REVERB
« Last post by Xavier on October 17, 2021, 11:44:15 AM »
1.08a is available with those fixes.
Don't worry if you find others , this reverb is a big feature ;)
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preenfm2 and preenfm3 / Re: envelope delay
« Last post by Xavier on October 17, 2021, 11:39:54 AM »

It's already possible, set the Attk level to 0.0 and use Attk time to specify the Delay you want.
Then Decay level to 1.0.
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preenfm2 and preenfm3 / Re: [available in v1.08] global fx attempt : REVERB
« Last post by Xavier on October 17, 2021, 10:47:23 AM »
Haha... That was quick.
Thanks a lot  :)
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preenfm2 and preenfm3 / Re: [available in v1.08] global fx attempt : REVERB
« Last post by Toltekradiation on October 17, 2021, 10:34:29 AM »
ok, pull request done :)
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preenfm2 and preenfm3 / Re: [available in v1.08] global fx attempt : REVERB
« Last post by Xavier on October 17, 2021, 10:03:23 AM »
No problem  ;)
I'll make an other one with your bug fix.
Thanks a lot for the feedback !

Do you think you can get the latest master branch and make a pull request with your bug fix ?
If not i'll integrate myself, no problem.
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