Author Topic: modsource idea (SOLVED)  (Read 6306 times)

lokki

  • Sr. Member
  • ****
  • Posts: 383
    • View Profile
modsource idea (SOLVED)
« on: December 27, 2017, 11:40:12 PM »
hi all,

what about a random modsource that gets updated only when a new note is played?

usecases:

-add a very small amount to o*Fq to get slightly detuned notes for a more natural feeling
-filter cutoff variation on noteon
-pan randomly each note

or is this already possible and i'm missing how to do this?
EDIT: is lfo1 random set to frequency 0.00 the solution?
EDIT2: YES, that works, wohoo, nice!

cheers
« Last Edit: December 27, 2017, 11:55:15 PM by lokki »

matrix12x

  • Team Member
  • ***
  • Posts: 200
    • View Profile
Re: modsource idea (SOLVED)
« Reply #1 on: December 28, 2017, 03:31:11 AM »
that was a great idea

Xavier

  • Administrator
  • Hero Member
  • *
  • Posts: 2259
    • View Profile
Re: modsource idea (SOLVED)
« Reply #2 on: December 28, 2017, 09:18:20 AM »
or is this already possible and i'm missing how to do this?
EDIT: is lfo1 random set to frequency 0.00 the solution?
EDIT2: YES, that works, wohoo, nice!

 ;)
and LFO Ksyn = 0.00

lokki

  • Sr. Member
  • ****
  • Posts: 383
    • View Profile
Re: modsource idea (SOLVED)
« Reply #3 on: December 29, 2017, 03:56:34 PM »
right  8)